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	<title>Comments on: BlendMode.LAYER; A must when changing the alpha property of a DisplayObject containing other DisplayObjects</title>
	<atom:link href="http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/</link>
	<description>Flash, ActionScript, SEO and everything in between</description>
	<lastBuildDate>Sat, 04 Feb 2012 08:16:43 +0000</lastBuildDate>
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	<item>
		<title>By: Keith</title>
		<link>http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/comment-page-1/#comment-7232</link>
		<dc:creator>Keith</dc:creator>
		<pubDate>Tue, 21 Jun 2011 15:33:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/#comment-7232</guid>
		<description>This is something I have noticed in Flash for years and never actually knew there was a &#039;fix&#039; for it. Thank you so much for this post!</description>
		<content:encoded><![CDATA[<p>This is something I have noticed in Flash for years and never actually knew there was a &#8216;fix&#8217; for it. Thank you so much for this post!</p>
]]></content:encoded>
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	<item>
		<title>By: Seema Navale</title>
		<link>http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/comment-page-1/#comment-6535</link>
		<dc:creator>Seema Navale</dc:creator>
		<pubDate>Tue, 05 Apr 2011 09:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/#comment-6535</guid>
		<description>Thanx a lot useful stuff.</description>
		<content:encoded><![CDATA[<p>Thanx a lot useful stuff.</p>
]]></content:encoded>
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	<item>
		<title>By: joni</title>
		<link>http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/comment-page-1/#comment-6448</link>
		<dc:creator>joni</dc:creator>
		<pubDate>Wed, 23 Mar 2011 23:37:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/#comment-6448</guid>
		<description>movieclip.blendmode = BlendMode.LAYER</description>
		<content:encoded><![CDATA[<p>movieclip.blendmode = BlendMode.LAYER</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: James</title>
		<link>http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/comment-page-1/#comment-6103</link>
		<dc:creator>James</dc:creator>
		<pubDate>Thu, 24 Feb 2011 04:45:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/#comment-6103</guid>
		<description>Haven&#039;t been able to get this working in cs5.. anyone have the source?
Cheers,
James</description>
		<content:encoded><![CDATA[<p>Haven&#8217;t been able to get this working in cs5.. anyone have the source?<br />
Cheers,<br />
James</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: scottchu.tw</title>
		<link>http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/comment-page-1/#comment-4686</link>
		<dc:creator>scottchu.tw</dc:creator>
		<pubDate>Mon, 28 Dec 2009 06:15:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/#comment-4686</guid>
		<description>your article explains the meaning of BlendMode.LAYER for me well.

Thanks a lot!</description>
		<content:encoded><![CDATA[<p>your article explains the meaning of BlendMode.LAYER for me well.</p>
<p>Thanks a lot!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jensa</title>
		<link>http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/comment-page-1/#comment-4043</link>
		<dc:creator>Jensa</dc:creator>
		<pubDate>Sat, 03 Oct 2009 05:27:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/#comment-4043</guid>
		<description>Brilliant find! Always wondered if that was possible. Thanks for posting!

J</description>
		<content:encoded><![CDATA[<p>Brilliant find! Always wondered if that was possible. Thanks for posting!</p>
<p>J</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rezmason</title>
		<link>http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/comment-page-1/#comment-4042</link>
		<dc:creator>Rezmason</dc:creator>
		<pubDate>Sat, 03 Oct 2009 03:14:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/#comment-4042</guid>
		<description>Also note that the LAYER blendMode is also what allows us to use ALPHA and ERASE blendModes. A lot of people get hung up on that as well.</description>
		<content:encoded><![CDATA[<p>Also note that the LAYER blendMode is also what allows us to use ALPHA and ERASE blendModes. A lot of people get hung up on that as well.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alpha transparency on objects with children &#171; Flash Development Blog</title>
		<link>http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/comment-page-1/#comment-3655</link>
		<dc:creator>Alpha transparency on objects with children &#171; Flash Development Blog</dc:creator>
		<pubDate>Thu, 11 Jun 2009 17:17:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/#comment-3655</guid>
		<description>[...] http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-ot... [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-ot.." rel="nofollow">http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-ot..</a>. [...]</p>
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	</item>
	<item>
		<title>By: James</title>
		<link>http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/comment-page-1/#comment-3379</link>
		<dc:creator>James</dc:creator>
		<pubDate>Mon, 09 Mar 2009 06:20:21 +0000</pubDate>
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		<description>Fantastic! I&#039;ve been looking for this for years.

[hi5]</description>
		<content:encoded><![CDATA[<p>Fantastic! I&#8217;ve been looking for this for years.</p>
<p>[hi5]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: oliver</title>
		<link>http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/comment-page-1/#comment-2430</link>
		<dc:creator>oliver</dc:creator>
		<pubDate>Mon, 22 Sep 2008 05:24:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/#comment-2430</guid>
		<description>I think this is more to do with cacheAsBitmap rather than &quot;layer&quot; blendMode, yes?
this is why zgub&#039;s having problems with white.</description>
		<content:encoded><![CDATA[<p>I think this is more to do with cacheAsBitmap rather than &#8220;layer&#8221; blendMode, yes?<br />
this is why zgub&#8217;s having problems with white.</p>
]]></content:encoded>
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