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	<title>Comments on: Compile time variables in Flash Develop</title>
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	<link>http://www.zedia.net/2009/compile-time-variables-in-flash-develop/</link>
	<description>Flash, ActionScript, SEO and everything in between</description>
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		<title>By: one giant media</title>
		<link>http://www.zedia.net/2009/compile-time-variables-in-flash-develop/comment-page-1/#comment-6031</link>
		<dc:creator>one giant media</dc:creator>
		<pubDate>Sat, 05 Feb 2011 00:01:35 +0000</pubDate>
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		<description>This is a good way to flip  a TEST_MODE boolean variable true/false to signify if you&#039;re compiling for testing on your local machine and thus should apply full URLs or compiling for the live environment where you want all URLs to be relative.  I do this all the time and can&#039;t imagine my workflow without it (AS3 codebases with upwards 100 classes taking parameters that change based on this compile time var)</description>
		<content:encoded><![CDATA[<p>This is a good way to flip  a TEST_MODE boolean variable true/false to signify if you&#8217;re compiling for testing on your local machine and thus should apply full URLs or compiling for the live environment where you want all URLs to be relative.  I do this all the time and can&#8217;t imagine my workflow without it (AS3 codebases with upwards 100 classes taking parameters that change based on this compile time var)</p>
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