Archive for July, 2011
My latest project was for Wonka and is basically a 360 video player. It was fun and little and made me explore a bit. I got to play with Stage3D to compare the speed, plus I tried the new native mouse cursor (MouseCursorData). None of that made it in the final site but still was fun to try out. So here you go explore the Imagination room and don’t forget to look around:
Today I was checking out an introduction video to CoffeeScript and it got me thinking about programming languages in general and where they were heading. The thing is, I think I would go in a different direction. Haha, that’s a pretty bold statement and I don’t know that many programming languages to be frank, but the last two I checked out, Python and Coffee Script didn’t have the same values that I think a future programming language should have.
You see if I look back in time ( with my time machine glasses) at first there was byte code, which was the summum of being cryptic, after that there was assembly code, which I manage to pass the class by acting as if I knew wtf it was meaning. C code was already more readable but still pretty hard to juggle with and I ended up with Java / ActionScript / C# which were the most readable in all the languages I had learned. When I say readable in all this I mean closer to the English language. That for me should be a primary value when creating a new language. I think the more readable a programming language is, the less barrier there is to creating code. You wouldn’t need to translate what you think into something else, you think, talk, write and program in the same language, that would be the best I think.
There is all lot of really easy thing we could do to turn Java into something already more readable without changing the syntax. Most of it would just be replacing shortcuts like for if statements “==” would be “is equal to” so
if (myCat == yourCat)
if (myCat is equal to yourCat)
I mean this is a pretty simple example, but push this further and say we add a lot of these changes where we remove symbols like > < = / ! || && and put words instead, I think it would make code really easy to read. I think that if it is easier to read, it is easier to grasp and if it is that way you can build more complex programs more easily. When all those simple swaps are done we could work on the syntax to make it more like English and then we would have a new programming language. I would like to reclaim the dot (“.”) to mark the end of a sentence like Latin languages.
So yeah I think we should create a new programming language where you have to write more code to get things done but that has less abstractions. That might sound stupid but I think it doesn’t matter, where the language gets longer to write the code editor should pick up and do code completion to speed things up, like FDT does so well for ActionScript.
Anyway, I will probably never do so because I am not a compiler genius, but I think it would be great to head in that direction and see where it leads. Anyone thinks the same? Anyone knows of a languages that tries to do this as its primary objective?
It took me a long time to post this work we finished a couple months ago, but we were still working on it so it did feel completed. Probably the biggest project I have ever worked on, mostly because of the 9 languages part (Chinese and Hebrew are very challenging). So here it is MAC VivaGlam!