Gamification of fitness

Now they are applying gamification to everything, I had also this idea that if I was a Wii fit game developer, I would build a Role Playing Game (RPG) based on exercise. The concept would be pretty simple, you have a set of exercises to start with and that is what you use to defeat monsters. As you defeat monsters you gain levels which unlocks new harder exercises (more tiring exercises). I think there is a limit of how much of these exercises you can do a day, so you couldn’t complete the game in one run, but basically you would stop because you are too tired to go on. You come back the next day and you start were you left off but you are well rested. It kinda makes me think of games like Farmville where you only have a limited number of action each day but instead of that limit being fictive and imposed by the game, it would be a real limit. I like that spin on it, it would make fitness a bit more fun and interesting, a plot would unfold as you kill more monsters. And if for a few days you don’t kill anything, your level would go down a bit, so that it wouldn’t be too hard to pick the game back up. Anyway I thought this idea was good enough to share.

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  1. #1 by Maria - May 23rd, 2011 at 23:37

    That is actually a really cool idea. The only possible hurdle that I can see is that most RPG gamers are probably not thinking much about exercise and especially not when they want to play their game.

    But if the game was good enough, I am sure there would still be a market for it.


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