Doodle Complete on Kongregate

After a six weeks waiting for sponsors on Flash Game License and a ridiculous bid of 75$, I decided to finally release my game Doodle Complete on the web. The 75$ bid was even more ridiculous than that, the bidder also wanted to collect the money from advertisement and release the game under their name on Kongregate and Newgrounds (well new grounds require the game to be only 700px height so my game won’t fit there…). So I decided to release it without sponsors and to at least get some information about advertisements revenues. I spent all day yesterday trying to get Admob working for the Blackberry Playbook (yes you can get it on your PlayBook now!), but I couldn’t really do it. I also made it available with MochiAds and to their distribution network which already gave me 2000 views, so that is good.

Now, it seems like people on Kongregate don’t really like the game because the controls are hard… Well I could do something there, but I don’t think it would make people go crazy about the game anyway. So I kinda decided to let it go. I’m going to fix the minor bugs, but I won’t put anymore time on this game and start working on the next one which will be more classical, little risks that people will complain about the controls.

Last thing I will do is try the iAd extension for iOs from Milkman games to see if those revenues are worth the trouble. I will have to pay 20$, but I guess I will have it for other games too.

Anyway go play the game on Kongregate and if you can give it 5 stars :)

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  1. #1 by jassa - May 8th, 2012 at 18:44

    Nice work on the game – I think it’s a great concpet. How far away are you from publishing it to the App Store? I’d be interested to see how you go integrating the iAd ANE. We’ve recently published an iPad game to the App Store (built with AIR/AS3) – http://wearepinata.com/magnetix – check it out and let us know what you think!

  2. #2 by zedia.net - May 8th, 2012 at 18:57

    Thank you for your comment on the game. I am really close to releasing it on the App Store, I just have to figure out the iTunes side to iAds which seems complicated for nothing like everything Apple but once that is done I’ll be ready to release.

  3. #3 by Tommy - May 20th, 2012 at 18:51

    I think it’s a great game. Contact me if you are still interested in having it sponsored. I’m only interested in branding not ad revenue.

(will not be published)
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