Posts Tagged cache
So when you build, sometimes it doesn’t take into account the new work you did. Or sometime it just gives you a weird error that you can’t figure out like this error “ArgumentException: get_temporaryCachePath can only be called from the main thread.”. Well maybe it’s time to clear the Unity player’s cache. But how do you do such a thing; there doesn’t seem to be any options settings in the player. Well, you could search for “Clear cache unity” in Google (that is probably what you search for to arrive to this blog post) or you could go directly to this link.
Well that is it, clear cache away!