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	<title>zedia flash blog &#187; templates</title>
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	<link>http://www.zedia.net</link>
	<description>Flash, ActionScript, SEO and everything in between</description>
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		<title>Robotlegs templates for FlashDevelop</title>
		<link>http://www.zedia.net/2010/robotlegs-templates-for-flashdevelop/</link>
		<comments>http://www.zedia.net/2010/robotlegs-templates-for-flashdevelop/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 18:26:53 +0000</pubDate>
		<dc:creator>zedia.net</dc:creator>
				<category><![CDATA[Robotlegs]]></category>
		<category><![CDATA[Actor]]></category>
		<category><![CDATA[As3Signals]]></category>
		<category><![CDATA[Command]]></category>
		<category><![CDATA[Context]]></category>
		<category><![CDATA[FlashDevelop]]></category>
		<category><![CDATA[Mediator]]></category>
		<category><![CDATA[PureMVC]]></category>
		<category><![CDATA[ResizeModel]]></category>
		<category><![CDATA[templates]]></category>

		<guid isPermaLink="false">http://www.zedia.net/?p=556</guid>
		<description><![CDATA[I just finished my first project using Robotlegs and I can say I really like it. Way less code to write. The only thing that bothers me is that you have to create new Events when you want to pass around complex data but I think AS3Signals might fix that so I will look into [...]]]></description>
			<content:encoded><![CDATA[<p>I just finished my first project using <a title="Robotlegs" href="http://www.robotlegs.org/" target="_blank">Robotlegs</a> and I can say I really like it. Way less code to write. The only thing that bothers me is that you have to create new Events when you want to pass around complex data but I think <a title="As3 signals" href="http://github.com/robertpenner/as3-signals" target="_blank">AS3Signals</a> might fix that so I will look into that later on.</p>
<p>Since I have all my templates for <a title="PureMVC" href="http://puremvc.org" target="_blank">PureMVC</a> done in <a title="FlashDevelop" href="http://www.flashdevelop.org/" target="_blank">FlashDevelop</a>, I thought I would do the same for Robotlegs. So I have built a template for a Command, a Context, a Mediator, an Actor and I also put in a ResizeModel (I know some people do this in a mediator but if you want to change this go ahead). Now, I don&#8217;t think these will be perfect, but it is a good starting point.</p>
<p>I am also working on a AS3 Project &#8211; Robotlegs template, but I want to try it out before I give it out. When I am pleased with it, I&#8217;ll post it along with an update of the other templates.</p>
<p>Here is the files with the templates:</p>
<p><a href="http://www.zedia.net/files/RobotlegsTemplates.rar" target="_self">RobotlegsTemplates.rar</a></p>
<p>To add them in FlashDevelop, in the Tools menu click in Application Files. This will open the folder where the applications files for FlashDevelop are. In there open the Templates folder, then the ProjectFiles folder, then the AS3Project folder. Now copy the Robotlegs folder you downloaded there. To use them, in the project view in FlashDevelop, right click on a folder, click &#8220;Add&#8221; and then Robotlegs. At that point you will see the five templates you just added.</p>
<p><a href="http://www.zedia.net/wp-content/uploads/2010/02/RobotlegsTemplates.jpg"><img class="aligncenter size-full wp-image-557" title="Robotlegs Templates for Flash Develop" src="http://www.zedia.net/wp-content/uploads/2010/02/RobotlegsTemplates.jpg" alt="Robotlegs Templates for Flash Develop" width="612" height="696" /></a></p>
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		</item>
		<item>
		<title>My verdict on FDT</title>
		<link>http://www.zedia.net/2009/my-verdict-on-fdt/</link>
		<comments>http://www.zedia.net/2009/my-verdict-on-fdt/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 04:03:15 +0000</pubDate>
		<dc:creator>zedia.net</dc:creator>
				<category><![CDATA[FlashDevelop]]></category>
		<category><![CDATA[FDT]]></category>
		<category><![CDATA[PureMVC]]></category>
		<category><![CDATA[snippets Flash Builder]]></category>
		<category><![CDATA[templates]]></category>

		<guid isPermaLink="false">http://www.zedia.net/?p=507</guid>
		<description><![CDATA[I said I would try FDT for a month and I am sad to say that I did not find it superior to FlashDevelop. FDT has some good sides and even stuff that it does better than FlashDevelop, here are some: compile errors while editing debugger ant support But it has two major problems, first [...]]]></description>
			<content:encoded><![CDATA[<p>I said I would try <a title="FDT" href="http://www.fdt.powerflasher.com/" target="_blank">FDT</a> for a month and I am sad to say that I did not find it superior to <a title="FlashDevelop" href="http://www.flashdevelop.org/wikidocs/index.php?title=Main_Page" target="_blank">FlashDevelop</a>. FDT has some good sides and even stuff that it does better than FlashDevelop, here are some:</p>
<ul>
<li>compile errors while editing</li>
<li>debugger</li>
<li>ant support</li>
</ul>
<p>But it has two major problems, first it is built on Eclipse which makes it much more complicated than it should be. Secondly it is very expensive (well I had more problems with it than just that, but these are the game changers). I don&#8217;t even understand why it cost so much&#8230; It even cost more than Flash Builder. Anyway that seems weird to me, but maybe it&#8217;s just me. Anyway in comparison to FlashDevelop which is free, it doesn&#8217;t stand a chance.</p>
<p>While venturing in the FDT world we came across templates, snippets and short keys. Those are very useful things when you use them. Templates are also time savers when you are using PureMVC because when you want to create a Mediator, all you have to provide it is the mediator name, and it&#8217;s view  name and type and it will generate the rest; no more copy paste from other mediator. Also project template are very cool. Snippets are mini templates, for example to generate getters and setters. Short cuts are combination of keys you press to do an action instead of going trough a menu to do the same action. Well, it just happens that FlashDevelop has all those things, but I just wasn&#8217;t using them&#8230; So out of all this I came out with increased efficiency.</p>
<p>FDT might still be a very good tool, mostly if you are already familiar with Eclipse, but for me FlashDevelop is still the way to go. If  FlashDevelop gets a Debugger than I won&#8217;t even ask myself the question.</p>
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